Row Jam Brough

A Rock, Paper, Scissors Broughlike

This is based on the Javascript Broughlike Tutorial at https://nluqo.github.io/broughlike-tutorial/index.html.

Controls

WASD to move. Number keys to cast spells. Space to cycle forms (rock, paper, scissors). 't' to trade life for a new spell. Mouse hover over spells to see a description.

Development Log

Source Code available at https://github.com/nuzcraft/row-jam-bow

v1.0 "Release"

Fully revamped graphics!

  • special thanks to Quale for their sprites!
  • updated the engine to handle a different spritesheet layout
  • fixed a few minor bugs
  • added an info screen (press 'i')

v0.3 "Collaboration"

  • special thanks to Felipe Brunetti (@felipebrunetti94) for their pull requests!
  • special thanks to Leonardo Negreiros de Oliveira (@negreirosleo) for their QA work!
  • updated enemy progression (can now hit level 10)
  • tougher enemies should only appear at later levels
  • 'anti' enemies will spawn a normal monster when they die (similar to when you pick up a coin)
  • player sprite changes with the different forms
  • spell descriptions are shown when you hover your mouse over the spell side of the screen
  • there is a new option to trade life (2 whole hearts!!) for a new spell. If you are full on spells, this will be a new slot, else it will fill an empty slot.

v0.2 "Minor Facelift"

  • health points are now hearts and decrease by 1/2 heart instead of 1 pip
  • the player can use the space bar to cycle between rock, paper, and scissors mode
  • player, wall, and floor sprites have been updated

v0.1 "The First"

Basic shell from Super Turtle Man. Changes:

  • name... of course
  • enemies can damage each other
  • rock, paper, and scissors based enemies
  • player is rock type
  • rock is weak to paper is weak to scissors is weak to rock

Development log

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