Gildebeest Hunter [Alpha Combat Demo]
Gildebeest Hunter [Alpha Combat Demo]
Welcome! Please enjoy and let me know what you think! Fill out the playtester survey, drop a comment, or send me an email me[at]nuzcraft[dot]com.
Playtester Survey - https://forms.gle/u5bdwZh1UpkVWW7F7
Controls
- Arrow Keys - Move
- Left Click near Hero - Move
- Right Click in inventory - use item
- Left Click in inventory or equipment slots - pick up/drop item
- Enter/Space/Left Click to advance dialog
Check out the retro-style CRT filter option as well!
Known Issues 🐛
- Audio occasionally cuts out when game resets
- Inputs occasionally blocked when game resets
- Occasional lag when moving quickly or picking up items
About
Hi, my name is nuzcraft. I've been working on this game off and on for 6 months or so. I think it's heading in a good direction, but I need some feedback before I continue. I have a lot of great ideas and paths this kind of game could take, but I want to make the best decisions that I can. Please fill out the survey or leave a comment to help me make it better!
Credits
- Development by nuzcraft
- Sprites and Fonts by MRMOTarius
- Dialogic by Emilio Coppola and Jowan Spooner
- Sounds and Music by Ovani Sound
- Sounds by Kenney
Special Thanks
- DevLogLogan for their great Godot 4 RPG Inventory Video
- pend000 for their VHS/CRT shader!
- Chiptone by SFB Games
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